So, for the longest time, two of the writers on this blog
have been nagging me to pick up the Binding of Isaac and for the longest time,
I’ve been putting it off. Enter the Steam Winter Sale, where subpar in almost
all respects, had a few gems here and there. Amongst those gems was a very
conveniently priced, special edition of the Binding of Isaac: Rebirth, which
had a pretty little graphic update and the Afterbirth expansion pack.
A mother lives with her son Isaac, mother hears the Lord God
Christ tell her that Isaac is potentially corrupt and must be destroyed, mother
chases Isaac, Isaac hides in basement, and that is where every playthrough
begins, a basement.
The game is a beautifully rendered top down 2D game with the
occasional 3D element to keep things interesting, I’m currently about 22 hours
in, and my dying flame of achievement whoring was rekindled and now burns
brighter than the fire of a million suns.
Reminiscent of the progressive Rogue Knight in overall
gameplay, the Binding of Isaac is a randomly generated gauntlet of increasingly
difficult enemies and levels, with randomly generated powerups and random
events that can either make the game surprisingly convenient or stupidly
difficult, either way, it keeps you on your toes.
When things get too convenient, one can only begin to wonder
if the game is going Bane you, where it will give you all the hope in the world
before stripping it away by way of random debuffs scattered randomly throughout
the levels. With a mini boss fight at the end of each level, also randomly
generated. From gigantic stools (and I don’t mean chairs) that shoots corn at
you, to disturbing renditions of the seven deadly sins and the four horsemen of
the apocalypse, this game has something for everyone!
There are two game modes, one is simply a gauntlet of levels
that you need to see through to the end, the other is Greed Mode, where the
goal is to survive an onslaught of several random waves enemies in an arena,
followed by a boss, before moving on to the next zone. It sounds pleasant, but
none of this really is. Only your stubborn pride will keep you going.
There are a whopping 276 achievements in this game, and a
plethora of characters with varying starting buffs and stats to keep things interesting.
The replay value is massive due to the randomly generated goodness. You'll be literally pissing and shitting your way through this game for hours on end without knowing where the time had gone.
Overall, The Binding of Isaac was what made the sale for me,
I’m likely to keep having at this sadistic little venture until it is maxed
out, or die trying. If you’re a fan of Roguelike games, this one is definitely
one you should watch out for.


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