You want to talk about a game that’s earned itself a
ridiculously bad reputation, you talk about Arkham Knight. Like its namesake,
this game has been beaten to a pulp and held over a cliff overlooking the
precipice of disaster due to its miserable PC debut. Developer Rocksteady even
providing full Steam refunds for anyone who purchased the game irrespective to
when they purchased it or how long they’ve played it for.
I was one of those people in that enormous refund line,
disastrous framerates and glitch gameplay had blinded even MY love for the Bat. UNTIL!
A random 4GB patch was applied to the game that supposedly
fixed some of the issues, but they’ve promised us such patches before and I was
a little more than just cautious, but I downloaded it anyway. And let me tell
you I was whisked on one of the grandest journeys through Gotham I am ever
likely to experience from here on out (Unless you can top it, no pressure
Telltale).
Picking up shortly after the calamitous and landscape
changing events of Arkham City, Arkham Knight tells the story of a world
without Joker, and more importantly, a Batman without one. For fans of the
comics, the game touches up on storylines such as A Death in the Family, and
the Killing Joke, which are by far some of the strongest arcs in the Batman
lore.
Scarecrow arises and has Gotham at his mercy as he threatens
to blast it and the entire east coast with his world famous fear gas, he orders
the entire city to evacuate (Which they do, why do people still live in
Gotham?). But he is not working alone, as our Dark Knight sets out to stop the
dastardly Dr. Crane, he encounters a cowled anti Batman that calls himself the
Arkham Knight and his mercenary army. And it seems that at every turn, the
Arkham Knight has Batmans number, GADZOOKS BATMAN! WHAT DO WE DO?!
You do what you do every Arkham game, you take to the skies
of Gotham in a free roam experience of liberating the entirety of your city
from everyone who seeks to take advantage of the evacuation, with many
returning favorites, and some new faces that I shan’t spoil!
And you don’t have to fly if you don’t want to, because this
game introduces the very hyperpowered Batmobile, which you can use to cause
absurd amounts of damage to the sights and hotspots of Gotham. Also you need it
to take out mercenary tanks and stuff, but to me that was very secondary to
scenery destruction.
The game also introduces some fairly sick new combat
features (In addition to the old, night stalker stealth vibe familiar to the
Arkham series, that’s still all there.) with the introduction of the occasional
dual fighter free flow events, where you and AI ally take on a large number of
enemies and free flow combo through them in (if you’re good enough) seamless
and poetic combat, I’m always hungry for more after those sequences and I don’t
get nearly enough of them.
The framerate issues have been fixed, the graphics are slick
and the story is too rich for fans of the Arkham series to pass up, many a
heartjarring moment and anus clenching encounters keep you pretty edgy for the
most part if you time your primary and side missions properly.
The Steam version includes several new skins for the Bat,
the Batmobile, and several Arkham Stories that have you playing through little
mini missions as Harley Quinn, Catwoman, Batgirl, and more! (Play the main
story first, don’t bother looking at the Arkham stories list as it may spoil
things for those who have even a remote idea of lore.
Bonus Harley Quinn original butt shot!





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